//-------------------------------------------------------------------
//	Copyright (c) 2012-2014 Zhirnov Andrey
//	This file is part of the "UXGEN-ES" project.
//	See copyright notice in "Engine.h".
//-------------------------------------------------------------------

#pragma once

// Include //
#include "Graphics/Engine.Graphics.h"


#include "Base/Engine.Base.lib.h"

// attached in Engine.Platforms.lib.h
//#include "Graphics/GLES/opengles.cpp"

// GLshell //
#include "Graphics/GLshell/PixelFormat.cpp"

// Resources //
#include "Graphics/Resources/BitmapFont.cpp"
#include "Graphics/Resources/VectorFont.cpp"
#include "Graphics/Resources/Texture.cpp"
#include "Graphics/Resources/Program.cpp"
#include "Graphics/Resources/Sprite2D.cpp"

// Loaders //
#include "Graphics/Loaders/FontLoader.cpp"
#include "Graphics/Loaders/ProgramLoader.cpp"
#include "Graphics/Loaders/TextureLoader.cpp"
#include "Graphics/Loaders/SpriteLoader.cpp"

// Graphics //
#include "Graphics/Systems/BatchRender.cpp"
#include "Graphics/Systems/GraphicsEngine.cpp"
#include "Graphics/Systems/Render.cpp"
